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Senior or Principal 3D Environment Artist

PUBG Madglory · Remote
RemoteFull-timeArtGeneral$128,000–$173,000/yr
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About the Senior OR Principal D Environment Artist role

Senior OR Principal D Environment Artist positions focus on delivering results in their domain. This page aggregates open Senior OR Principal D Environment Artist roles and what employers typically expect.

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold – that’s a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward. Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer’s market, and family-friendly neighborhoods. ||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean strongly preferred.II The person we’re looking for: Is passionate about achieving a high-quality bar. Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback. Defines artistic direction and execution even in ambiguous situations. Is driven to achieve results collaboratively as a team. Possesses technical expertise yet remains humble and open-minded to new ideas. (For Principal level) Able to create systems and quality standards for a team of artists. Responsibilities: Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay. Lead the production and implementation of environment art assets. Oversee the overall quality of environments including world building, composition, scale, and level readability. Review work from team members and outsource artists and provide constructive feedback. Improve production pipelines and workflows to ensure efficiency and consistency. Build game environments with performance optimization in mind. (For Principal level) Define the environment art direction for the project and establish and establish overall quality standards. (For Principal level) Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results. Qualifications: 5+ years' experience for Senior level/ 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game. Portfolio showcasing photorealistic, high-quality environment art presented in-engine. Portfolio showing use of composition, scale, form, and lighting. Strong understanding of the full environment art production pipeline. Hands on experience with environment art workflows in Unreal Engine or Unity-based engines. Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini. Experience with modular environment production and level composition. (For Principal level) Experience leading a team or mentoring artists. Experience owning environment art quality and direction and meeting deliverables on a past project. Ability to self-manage, prioritize tasks, and deliver under deadlines. Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration. Ability to travel internationally 1-3 times a year for business purposes. ※ We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone. Preferred Qualifications: Professional fluency in English and Korean strongly preferred. Experience in open-world or large-scale environment production. Experience with lighting, shaders, and…

Salary estimate

$128,000 – $173,000/yr
Provided by the employer.

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About PUBG Madglory

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