Product Designer positions focus on delivering results in their domain. This page aggregates open Product Designer roles and what employers typically expect.
WHAT IS FIZZ Fizz is the hottest Gen Z social platform in the world. Having started as America’s biggest college social app, Fizz now enables Gen Z globally to connect around shared experiences and identities. College Fizz communities feature a private, moderated feed of posts from verified students, making it the most entertaining and authentic way to experience student life. Our newest product, Global Fizz, brings together Gen Z both domestically and internationally, providing a space to connect around the 99% of life not represented on entertainment platforms like Instagram and TikTok. Fizz is on a mission to bring social back to social media. What We've Done We first launched Fizz at Stanford in July 2021 and have since seen >95% of undergraduates join the app, half of whom use Fizz every day. Since raising a $25M Series B in July 2023, we have established ourselves as the dominant social app across 700+ colleges, begun generating revenue through advertising, and started expanding beyond college communities. Most recently, Fizz reached #1 overall on the App Store charts in Saudi Arabia. Where We're Going We have three primary goals for 2026: - Continue expanding across the entire U.S. college market - Accelerate revenue growth through our advertising business - Rapidly expand beyond college students, both domestically and internationally About the role Fizz is hiring a Product Designer who will own design end-to-end across every surface, feature, and market. This is a high-ownership role at a consumer social app built for Gen Z, where how something feels is just as important as what it does. We're looking for someone with exceptional taste, a deep intuition for what feels fun and culturally alive to young users, and the rigor to see every design through to its last edge case. You'll work directly with the Head of Product and partner closely with engineering to ship experiences that feel considered, delightful, and unmistakably Fizz. Scope Sole product designer — all features, all markets, all platforms What you'll do - Own product design end-to-end across the Fizz app, from concept through engineering handoff, for both US and international markets. - Take a PRD and explore the full solution space: generate multiple distinct design directions, articulate the tradeoffs of each, and collaborate with the PM to land on the right one - Design every layer of a feature—including interactions, transitions, loading, error, and empty states—while identifying cross-product dependencies before they become engineering issues. - Present designs with clear rationale, incorporate feedback without defensiveness, and iterate quickly to help the team make informed tradeoff decisions. - Stay deeply plugged into what's resonating culturally with Gen Z — in the US and globally — and bring that lens to every design decision - Use AI and rapid prototyping to explore ideas, build high-fidelity interactions, and communicate implementation intent clearly to engineering. - Incorporate user research, data, and feedback loops into design iterations What we're looking for - A portfolio that demonstrates exceptional taste — specifically for consumer mobile products that feel fun, alive, and native to how young people use their phones - Deep experience designing for Gen Z; you have an intuitive sense of what's cool, what's cringe, and what's going to land - Strong consumer social background — you've designed for feeds, reactions, sharing, notifications, or other social mechanics at scale - Obsessive attention to detail — the kind of person who notices a misaligned pixel in a shipped build and can't let it go - A structured design process—you explore multiple directions, articulate tradeoffs, and design every state, flow, and edge case. - Low ego around your work — you can separate attachment to a specific solution from commitment to the best outcome, and you make the people around you better at making decisions - Strong presentation skills; you can walk a…