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About Gravis Gravis Robotics is turning the world's earthmoving machines into intelligent, autonomous robots. Our unique combination of learning-based automation and augmented remote control lets one operator safely conduct a fleet of machines. Our team has over a decade of academic experience honing the cutting edge of large-scale robotics and is rapidly growing to bring that expertise into a multi-billion dollar industry. What We Build Operators interact with our platform through Slate: an interface that makes controlling and monitoring a fleet of heavy machines feel fast, spatial, and intuitive. Design at Gravis shapes how people experience that power: how they trust it, learn it, and want to use it every day. You'll be joining the team responsible for this interface: a cross-disciplinary group of game designers, UX/UI designers, C++ developers, and cloud/web engineers building spatial UI that is reliable, fast, and delightful to use. It's an environment where game development thinking meets real-world autonomy, and where design craft has a direct impact on how operators work in the field. The Role We're looking for a Design Intern with an exquisite eye and a relentless attention to detail. You'll work across three interconnected fronts: evolving our design system, sharpening our brand identity, and improving the UX of our products. You might work on experimenting with AI design tools to accelerate a component build, polishing the visual language of our brand across touchpoints, or collecting feedback from machine operators in the field. This is an on-site, hands-on role in a fast-moving startup: you'll contribute to real work that ships.
Salary estimate
$34,000 – $46,000/yr
Provided by the employer.
Skills for this role
C++Automation
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About gravisrobotics
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